Voyevoda

colonel volgin holding missile with boss in the background

I recently finished Metal Gear Solid 3: Snake Eater, a game I began in 2004 and never finished.

It fills in much of the story I’ve been missing in the saga. I’m not done yet though. I still need to finish MGS 4 / Portable Ops / Peace Walker.

Then, I really owe myself another playthrough of MGSV – so much more will make sense (hopefully – I know that’s a stretch).

Whenever I’m engrossed in a game, I tend to write about it. MGS3 inspired a few posts on the blog.

The “Mother of Special Forces” – There’s a fascinating cut-scene early in MGS3 where we learn a little bit about Snake’s mentor – the Boss. She is referred to as a the ‘Mother of Special Forces.’ The codename the Russian’s give her is Voyevoda – warlord. This was an opportunity to write about the actual “Father of Special Forces” – Colonel Aaron Bank.

“Toxic Mentorship” through Boss and Snake – Mentorship is such an important aspect of military life, but it is rare that we talk about “toxic” mentorship. The Boss’ defection to the Soviet Union and the way she tries to leverage her relationship with Snake as a mentor is a form of this type of toxic mentorship.

Some thoughts on Colonel Volgin – Colonel Volgin terrified me. The combination of ambition, impulsiveness, and brute physical power is frightening.

The saga of Tom Olsen – This is not necessarily tied to MGS3, but it took place while I was playing it so I was very Metal Gear-primed. It was fascinating to watch the Metal Gear fandom go bonkers for a small-scale deception operation.


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The Saga of Tom Olsen

tom olsen metal gear twitter

A really fascinating thing happened on Twitter over the past month. Long story short, a fan of of Metal Gear created a Twitter account (@TheTomOlsen). “Tom” is just a regular guy who happens to work on “Big Shell,” the ocean platform that is the setting for most of Metal Gear Solid 2.

Over the course of the month, he posted innocuous photos of daily life on the platform.

The official Metal Gear Twitter account retweeted one of these and rumors began to spread rapidly that the “Tom” account might be a guerilla marketing campaign intended to build enthusiasm for an announcement of a new Metal Gear game. Lots of gaming websites picked up on this and spread the same rumor.

In the end, it was all just the work of a dedicated fan.

Metal Gear Solid 2 is credited as being prophetic of our current environment. A key theme is the spread of misinformation, disinformation and how that plays with our expectations. The game itself constantly teased and harrassed the player, breaking the fourth wall over and over again to make the point.

In the video embedded in tweet below, the force behind “Tom” explains this.

In a strange way, it’s been a very fitting way to memorialize MGS2 — by demonstrating how the rapid transmission of information can lead to the suppression of truth.

Lies spread faster than truth. And even when the lie is refuted, there is a percentage of people who will still only remember the lie.

What I find particularly interesting about this saga is the fact that this must have been well planned and thought out in advance. The deluge of posts, photos, and videos that were shared that “chronicled” the attack on Big Shell were done with purpose – it was polished and professional. The screenshots made it look like Tom was walking through Big Shell snapping photos, taking video, and sharing it with the world. These photos needed to be digitally staged. The force behind Tom knew his target audience. He knew what would get people churning.

This all took work and I’d love to know how long it took to get everything prepped.

The account didn’t respond to others, it had its own agenda. But that didn’t stop others from using it to fit their own narratives or desires.

The account hijacked the fans collective desires and weaponized them for fun. People want a new game, so that’s what they believed. “Tom” never said anything about it, but others filled in the gaps.

Just a really fascinating story.


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